Hold Frame

Stay in the moment.

First-person mysteries. A scene moves, the frame holds, and your next choice changes what happens.

Coming to iPhone. After Hours is included.

Empty mall corridor with a single warmly lit shop
After Hours · The mall is closed. One store is still lit.

Three places. Twelve ways out.

Read the room. Follow the clues. Decide what you are willing to leave behind.

After Hours: an empty mall after closing

After Hours

The mall is closed. One store is still lit. A receipt leads beyond the shutters.

Included · Four endings

Night Desk: an empty hotel reception with a warm desk lamp

Night Desk

An empty desk. A missing signature. Someone else's shift is not over.

One-time unlock · Four endings

The Briefing That Wasn't: an empty conference room

The Briefing That Wasn't

An invitation with no host. A spare badge. A meeting that counts more than people.

One-time unlock · Four endings

Look. Hold. Choose.

01

Take it in.

Short films and quiet stills bring each empty place to life.

02

Read the evidence.

Inspect objects, compare records and keep the clues in your notebook.

03

Change the ending.

Your discoveries and decisions shape which way out you find.

Headphones on. World off.

Play offline. No account. No ads. After Hours is included, with two more stories available as one-time unlocks.

Built for iPhone with readable paper clues, adjustable atmosphere and Reduce Motion support.

A glimpse inside

Coming to iPhone. TestFlight access will be linked here when available.