YuzoolBrainbay

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Aim Trainer

Targets appear one at a time. Tap or click each as fast as you can. 20 targets; your score is the average time per target.

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What it measures

Aim combines reaction time with a fast, accurate movement. How long a pointing movement takes depends on how far you move and how small the target is, a relationship known as Fitts's law (Fitts, 1954), which is why smaller targets at higher levels slow you down even when you're quick.

Tips

How to play

  1. A target pops up somewhere on the screen.
  2. Tap it as fast as you can, and the next one appears.
  3. Twenty targets. Missed taps lower your accuracy.

Scoring and levels

It's one go. Your score is your average time in milliseconds (lower is better), and a good result moves you up a level for next time. Every game shows a short demo before you start, and your last ten scores are on the result screen.

In everyday life

Fast, accurate pointing matters for everything from clicking a small button to playing games and sports. Fitts's law is also why designers make the buttons you use most both big and close.

Questions

Does it work with a mouse and a touchscreen?

Yes, both.

Do the targets get smaller?

Yes, as you level up, but never smaller than a comfortable tap size.

Related

Brain tests

Brain games by topic

Guides

Sources

  1. Fitts, P. M. (1954). The information capacity of the human motor system. Journal of Experimental Psychology, 47(6). doi.org/10.1037/h0055392

Brainbay is for practice and fun. Your scores show how you do at these games; they don't measure IQ or diagnose anything.